Even after seventeen years, the visuals of 0083 are still more than enough to lure the gaze of any mecha fan. 0083 also features superb mecha designs not only in the form of the gundams themselves, but also the various grunt suits used by both factions. This OVA series features detailed and technical background art and some of the most exciting action scenes from the gundam franchise to date, especially those of the last battle, which can only described as epic in proportion. Each and every fight is smoothly animated with hand-drawn frames, be it a small training skirmish or a grand space battle. Gato, though certainly better than the aforementioned pair, also gets somewhat tedious from his own over-zealousness - he is a character who seems to gobble up the very propaganda he spews, which in turn makes it more difficult to hold respect for the character.įortunately, 0083 excels in the animation department. Nina's role as Uraki's love interest only manages to evoke either terrible boredom or the gag reflex it is bland and devoid of any trance of genuine emotion. Angsty and lacking confidence, the story does not provide much room in which the view can sympathize with him, even considering the challenges Uraki faces over the course of the story. Uraki is a painfully generic mecha protagonist without much, if any, redeemable qualities. Much of the faults concerning the plot of 0083 can be blamed on the main characters themselves. The problem is, like an aged car, 0083 often finds itself stuck on its low gears in terms of storytelling. When the story of 0083 is in high gear, it is quite rewarding, rife with exciting battles and unexpected twists. story riddled with the juvenile rivalry between Uraki and Monsha, as well as the thoroughly uninteresting romance between Uraki and Nina, which derails the focus from the promising overarching conflict to rather petty squabbles. However, upon closer inspection, one finds the The valiant and desperate attempt of the Zeon remnants to pave a road for the future of its beliefs and its people makes them commendable antagonists, and the thus viewers are able to sympathize with both sides in the struggle between Federation and Zeon. The premise 0083's story is very promising at first glance. While it boasts strong visuals and action, its mediocre plot and the lackluster characters ultimately prevents 0083 from the full extent of its potential. Akahana, for the record, can only pilot Mobile Suits, tanks, and air/spacecraft.Īnyway, I feel like that's enough about that, so let's go down the list of our current pilots.Set three years after the events of the One Year War, Mobile Suit Gundam 0083: Stardust Memory is a mixed bag. This isn't listed anywhere, so you have to just experiment as to who can pilot what. Some, like Gihren and Char, have no restriction and can pilot everything, while others are limited to just capital ships and air/spacecraft. Pilots also have a restriction to what unit they can use. Experience has a maximum of 999, so once they reach that, the pilot in question is as good as he is ever going to get. Pilots will only die from certain events, so you can send pilots out into battle and not worry about them dying.ĮXP - how much EXP they have. Melee - How good he is at shanking peopleĮndurance - Determines how long it takes for him to recover after being shot down. Big nose here already starts at rank B, so he has very little room to improve.Ĭommand - Increases the performance of his squad-mates.Ĭharisma - Effects how quickly his squad-mates gain morale. As a pilot gets more experience their rank will go up, giving them better stats. The lowest rank in the game is E (0 EXP), with the highest being S (999 EXP). Military class - Just means what military rank the pilot has. Since this guy (Akahana from Mobile Suit Gundam) is at the top of the list, I'll be using him to explain what all those numbers mean.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |